Basically, it is one of the decent-looking parks having great cleanliness and greenery in the surrounding.Įverything in this park looks spotless, the buildings are phenomenal, and the building is very decently built. It is an excellent definition for a substantial part, and it is considered among the best Theme Park Tycoon 2 Ideas. In this post, we’ll have a look at some of the best tycoon parks to get an idea about them. Theme Park Tycoon 2 Ideas are large building tips that can help you to build awesome parks. You can also customize your theme park with the help of scenery. You can continue to build and expand your theme park. In this game, you have the role of building your own imagined theme park, and you can generate revenue as the entrance fee, ride fee, stalls, and many more. Tycoon Theme is one of the tycoon games available to play. Shoot for at least six rides with two to three of them being coasters by the end of Year 1 to draw in a crowd of at least 400 and keep the increase going with a steady stream of new rides and advertising campaigns.Theme Park Tycoon 2 is one of the popular games available on the Roblox platform. As for scenery to match the castle theme, the Spooky Theme should have gravestones and murals to match while the Wonderland Theme has houses to make a possible "village". The Steel Roller Coaster and the Stand-Up Steel Roller Coaster should be the first two up for research, so get them sooner than later. Research to obtain more Thrill Rides and Gentle Rides to get more compact attractions. You can also add more decorations to add even more excitement to the rides or make the care more authentic such as wood and barrels from the Mine Theme and the statues from the Roman theme.Īs for expansion, try expanding near the wall opposite of the castle. Have at least 2 rides in the castle to make it a great tourist attraction. Having a track-based ride go in and out the castle walls constantly should significantly increase the fun rating for that ride and possibly count as a rainproof ride if enough of the track is in the walls. Once the castle is nice and empty, you can use the space for rides. Take advantage of the castle walls for rides. Delete the decorations too, if you prefer. A lot of the paths in the castle are in the walls, so be very thorough in deleting any paths you don't need. While the guests are entertaining themselves, use the free time to delete all the redundant paths in the castle to make things far less hectic. After that's done, place a couple of gentle rides, some stalls, and a coaster to keep the guests entertained as well as a couple of staff members to keep everything running smoothly. There's also a pathway at the entrance that leads up to the fort's walls. There's nothing fun up there for them and it's difficult to build rides with paths that are at least three units higher than the grass. Not only is there a confusing maze of paths inside, but guests will be able to walk up to the castle's walls. There's already a path laid out for you to start placing rides with plenty of room to experiment.īefore placing your rides, delete a piece of pathway that leads into the castle. You have seven coaster types in hand as well as seven gentle rides, so the park can already start with a lot of variety. Despite how small it appears thanks to it's huge walls and how hilly the terrain is, turning this into a park won't be difficult. This level is basically one abandoned fort with a small castle at one side. Have 1,300 guests at the end of October, Year 3 with a rating of at least 600. This castle is all yours to turn into a theme park.
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